![]() For more information about the stock-keeping units (SKUs) for the AP802s and the Cisco ISRs, see the following data sheets:īefore you use a Cisco AP802 series lightweight access point with Cisco Wireless Release 8.2.100.0, you must upgrade the software in the Cisco 880 Series ISRs to Cisco IOS 15.1(4)M or later releases.Īll other reg. Note Cisco AP802 is an integrated access point on the Cisco 800 Series Integrated Services Routers (ISRs). – Added Telnet to the list of unsupported features – Rephrased the statements made in this section. – Added a statement that Cisco Aironet 3600 Series APs cannot recognize the reload command. – Added information about Cisco CMX support. ![]() – Documented CSCux75436 kernel route issue. – Added CSCuw03323 to the Resolved Caveats list. – Added a Note on Release 8.2 related interface restrictions – Added Application Visibility and Control (AVC) for FlexConnect centrally switched access points to the list of not supported features. You must manually reconfigure the mobility MAC address after the upgrade.” – Added this statement: “If you upgrade from Release 8.0.110.0 to a later release, the config redundancy mobilitymac mac-addr command's setting is removed. Upgrading to Cisco WLC Software Release 8.2.100.0.– Added: Removal of Support for Rx SOP from Mesh Backhaul – Added: EoGRE (Supported in only local switching mode) Features Not Supported on Cisco 2504 WLC.– Added Wired Guest and FlexConnect central switching. – Added SIP snooping with FlexConnect in local switching mode Features Not Supported on Cisco Aironet 18 APs.– Modified information about FlexConnect central switching. Features Not Supported on Cisco Virtual WLCs.Obtaining Documentation and Submitting a Service Request Upgrading from an LDPE to a Non-LDPE Cisco WLCįeatures Not Supported on Cisco WLC Platformsįeatures Not Supported on Cisco WiSM2 and Cisco 5508 WLCįeatures Not Supported on Cisco Flex 7510 WLCsįeatures Not Supported on Cisco 5520, 8510, and 8540 WLCsįeatures Not Supported on Cisco Virtual WLCsįeatures Not Supported on Access Point Platformsįeatures Not Supported on Cisco Aironet 18 APsįeatures Not Supported on Cisco Aironet 1550 APs (with 64-MB Memory)Ĭisco Mobility Express Solution Release NotesĬompatibility with Other Cisco Wireless Solutions Special Notes for Licensed Data Payload Encryption on Cisco Wireless LAN Controllersĭownloading and Installing a DTLS License for an LDPE Cisco WLC Upgrading to Cisco WLC Software Release 8.2.100.0 (GUI) Upgrading to Cisco WLC Software Release 8.2.100.0 Software Release Types and Recommendations Software Release Support for Access Points Increased Channel and Tx Power Support for Various CountriesĬisco Industrial Wireless 3702 Access Point Updates Support for Wi-Fi Certified Passpoint Release 2.0 Pre-Shared Key Provisioning Support for Mesh Networksĭynamic Management User Login via AAA Server Removal of Support for Rx SOP from Mesh Backhaul Increased AP and Client Scale for Cisco Virtual Wireless ControllerĪccess Point Provisioning using Plug-n-Play (PnP)Įnhanced wIPS Support for Hyperlocation Module with Advanced SecurityĬisco Air Time Fairness: Client Fair Sharing Unsupported Cisco Wireless Controller Platforms Supported Cisco Wireless Controller Platforms You can utilize this to sort your addons by type.Release Notes for Cisco Wireless Controllers and Lightweight Access Points for Cisco Wireless Release 8.2.100.0Ĭisco Wireless Controller and Cisco Lightweight Access Point Platforms Note that it is possible to set up multiple subfolders in Custom if you want, each with their own assortment of files. Never name one of your Custom subfolders after a loose directory, it will prevent you from starting up your game altogether! bms/custom/ materials/your_material.vmt.bms/custom/ mods/particles/your_particles.pcf.bms/custom/ mods/materials/your_material.vmt.Your directory paths should be like this: This means that the root asset directories (models, materials, sound, maps, particles, etc.) for the add-on start from that folder. This folder that you just created inside the Custom folder will be treated as an alternate main directory. To handle non-VPK add-ons, create another folder inside the Custom folder and name it whatever you want (like the "mods" folder shown above). ![]()
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